W0zard Online
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During the pandemic some friends of mine and I set out to make an online game. We wanted to start with something somewhat simple as it was our first multiplayer game. I was getting into the card game Wizard at the time and we decided to make an online version of it, given that the alternatives at the time weren't great.
For about 9 months on and off we worked on this project together and due to a variety of personal reasons the project slowly came to a halt.
We did manage to get it into a playable state, although unstable, short of some polish it's pretty close to being done.
You can play it here:
https://wizard.veretium.com/Maybe one day I will release the source code if anybody cares enough to continue developing it.
It was made in TypeScript and uses Socket.io to handle the game state. Thanks to Simon Arnold for creating the test framework so that we could automatically test the game with bots. Thanks to Chris John for his work on the react front-end.